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breakTHROUGHArts
a free newsletter for visual artists
Thanks to all who have passed breakTHROUGHArts on to other
artists!
To share this newsletter with friends who want more creativity in
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A
Special Note to my Subscribers.
The newsletter is taking a summer vacation! I’ll send a brief hello to
all in August and September to keep e-mails current and update you all
as to when breakTHROUGHArts will again arrive in your
e-mail boxes as usual. A makeover of my website is underway to include
both my artwork and a blog so you’ll also have new options for staying
connected. Thanks to all for your patience, enjoy your own summer
breaks, and feel free to e-mail me any comments or wishes about these
changes.
Best regards, Diane
July 2010
Contents
I.
Aesthetic Decisions
II. Energy Management:
Translations from the Psych Research Lab, the Board Room, and the
Shrink’s Couch
III. Friends in Print: When you feel like reading,
listening, or surfing the web
IV. Newsletter and Info: Share this newsletter,
subscribe, or unsubscribe
I. Aesthetic Decisions
I like to hear how my art friends think about their work. I hope you
have found your own groups of like-minded creative folks to hang out
with also. Sometimes we just trade great info about techniques but the
tribes I’m most comfortable with also share ideas about the basics of
visual art. For example, in a recent carpool, someone described good
art in terms of the colors and proportions of a good pasta dish.* I
enjoyed the different opinions about the role of both garlic and
freshly grated parmesan.
By just listening, I’ve also noticed how differently folks talked
about color vs. texture. In talking about color, I heard folks trading
the names of books that had helped, while others chose to go with a
gut reaction, feeling hamstrung by those tried and true color wheels
and well-known palette combinations. In a conversation about texture,
heard a few days later, there was more a sharing of delight at the
textures achieved in different felted pieces. Here the vocabulary was
all about feeling, using poetic and metaphoric language (juicy, slubby,
crinkly, cloud-like). Not a peep about a texture “wheel”.
In the fiber art world, I and my friends attend to and create great
textures. But there’s no analytic map behind us to help organize the
variety of effects we can create. Writers and teachers compare on one
dimension at a time (smooth/rough; reflective/absorbent; tight/loose),
but I’ve not met any system that pulls the different dimensions
together with the neatness and agreed-upon logic of the old color
wheels.
Think about your own medium and about the aspects of it that engage
you these days. Are you attending to aspects that have several hundred
years of artistic tradition behind them (color wheels) or are you
making up the traditions up as you go as many fiber artists do with
texture? How do folks in media like video and digital apply formal
systems from other media? If I were making images that move, would I
go to the movement vocabularies of dance? How often do those making
wearable art study sculpture? If you add embellishment layers to
2-dimensional pieces at what point do you begin thinking
3-dimensionally? As you consider which aesthetic element you focus on
these days, how much are you going with your gut vs. working from some
organized map of choices?
*Jonathan Talbot is the first artist I heard offer this comparison.
www.talbot1.com
(Return to Top)
II. Energy Management: Translations from the Psych
Research Lab, the Board Room and the Shrink’s Couch
Lehrer, Jonah. Michael. How We Decide. 2009.
Lehrer’s review of the latest research can teach artists a lot about
working from a gut reaction vs. thinking through our options. The
study situations run from the serious, where people hurt or help each
other, to the trivial of how we choose a shampoo. The bonus is images
showing which areas of the brain are doing the deciding. The “gut
reaction” areas, firing quickly and strongly (amygdala and lower
brain), are usually experienced as “feelings”. Thinking-it-through
happens in the more recently evolved frontal cortex (your forehead)
and most of us learn, as adults, that we can use this function to
override initial emotional reactions by our thinking.
The examples of when each is more useful, alone or in sequence, helped
me understand better how I make art. It turns out the frontal cortex
is not so good when the elements to compare are greater than 9.* So,
in the shampoo aisle with way more than 9 options, you might as well
use some felt impulse to choose and avoid the “analysis paralysis” of
too many choices and overthinking. Several of my artists friends have
similar reactions when their color manufacturers add more and more
pre-mixed shades to choose from; many stick with their 5 to 9 basic
colors and mix from there.
Another branch of the research found that making choices that were
empathic or not totally shifted when choosers could not see the person
they would help. Once the folks were out of sight, the brain shifted
to the thinker areas, using logic rather than felt reactions. For me
this echoes the limits I find in designing while away from my
materials; I have great conceptual ideas and can sketch them but I
also know that once I am with the evolving piece my thinker gets set
aside as I react to what’s visually in front of me. A well-known
northwest teacher Lorraine Torrance says this succinctly in “Make
visual decisions visually.”
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“I knew I was getting good when I could just glance at a board and
know what I should do. The game started to become very much a
matter of aesthetics. My decisions increasingly depended on the
look of things so that I could contemplate a move and then see
right away if it made my position look better or worse. You know
how an art critic can look at a painting and just know if it’s a
good painting? I was the same way, only my painting was the
backgammon board.” Lehrer, 2009, p.51 |
There are situations where it’s better for the frontal cortex to lead
the way to later “gut reactions.” For example, studies of backgammon
and chess masters’ decisions found that their quick judgments were
only good “gut reactions” after many years of intense practice. Also,
ability to
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“He knows that self-criticism is the secret to
self-improvement; negative feedback is the best kind.” Lehrer,
2009, p.51 |
use “gut responses” was improved by reviewing every game for mistakes.
After the heat of the game was over, one master used his frontal brain
to think through what each mistake could teach him.
These ideas about how general decisions are made can give hints to us
artists. I’m looking forward to when I can pass on studies that watch
how artists’ brains light up while they are creating.
*See Miller, George. The Magical Number Seven, Plus or Minus Two.
Psychological Review, 1956, 81-97
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III. Friends in the Media: When you feel like
reading, listening, or surfing the web
Nights in Rodanthe. Movie starring Richard Gere, Diane Lane. 2008.
Catch this movie if you are a woman
artist balancing family and creative callings. An added attraction is
a seaside house that should have had star billing in my opinion.
IV.
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All material is copyrighted ©,
1 July 2010, Diane Reardon. All rights
reserved.
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